Hello Everyone!
Firstly, I hope you all had a wonderful Holidays and New Years!
Secondly, sorry about the late post but I had a pretty busy end of year and a very crazy start of year. Because of this not much progress was made over the past 2 months... >.<"
However, time to kick it back into gear! I've already started talking to some audio people about the new game, and I've got a nice pile of sketches and notes piling up. All I need to do now is to hurry up and get the work on the game engine done so I can start working on the individual game properly. The difficult thing with the engine is that I'm building it with the intention of re-using it for multiple games. This means that I need to make it adaptable and user-friendly, an added challenge...
In other news I've spontaneously decided to go to Hong Kong next week, woo! This month has been so intense I just need to kinda disappear from my life for a while and take break, get a new perspective. This doesn't mean that I'm going to not pick my game back up, quite the opposite! A lot of the architectural style and urbanisation of Hong Kong is actually an inspiration of the world-design of my new game, so I'll be doing plenty of sketching and photo-taking so that when I come back I will be ready to jump onto it!
I promise next month I'll have some visuals to show you, whether they be boring alpha screenshots or some badly drawn sketches~ :3
Be Happy~~
S.S. ^,,^