What game will you make with a combat system? I have been a medium-time fan, and I know for a fact that your games don't usually involve fighting. Either way, I'm glad to hear of anyone being inspired for their work, keep it up!
When I was originally writing the engine for training purposes, it had a much larger focus on general RPG before I toned it down to focus on the projects I hope to create. NPCs still have complete combat abilities, though how I use them will be probably very specialised. The player on the other hand now has much tighter 'combat' functions, more to be used as a way to interact with the environment more than anything.
Thanks for your support! ^,,^
tirrene
What game will you make with a combat system? I have been a medium-time fan, and I know for a fact that your games don't usually involve fighting. Either way, I'm glad to hear of anyone being inspired for their work, keep it up!
SilverStitch
When I was originally writing the engine for training purposes, it had a much larger focus on general RPG before I toned it down to focus on the projects I hope to create. NPCs still have complete combat abilities, though how I use them will be probably very specialised. The player on the other hand now has much tighter 'combat' functions, more to be used as a way to interact with the environment more than anything.
Thanks for your support! ^,,^